Download Arduino Simulator 1.5.1 for free. This simulator simulates your IO right on the screen. This Arduino Simulator is designed to simulate your (IO) projects with the aim of making everything as simple as possible. Download the previous version of the current release the classic Arduino 1.0.x, or the Arduino 1.5.x Beta version. All the Arduino 00xx versions are also available for download. The Arduino IDE can be used on Windows, Linux (both 32 and 64 bits), and Mac OS X. We're happy to announce the release of a new version of the Arduino software, version 1.0.5. Barring any unexpected bugfixes, this is the final planned release of the 1.0 series of the IDE. Future releases will be from the 1.5 branch that has been in beta since last summer. With that excitement o.
This is the specification for the 3rd party library format to be used with Arduino IDE 1.5.x onwards.
- Since march 2015, the arduino ide has been downloaded so many times. (impressive!) no longer just for arduino and genuino boards, hundreds of companies around the world are using the ide to program their devices, including compatibles, clones, and even counterfeits.
- Dec 01, 2018 Download Arduino Simulator 1.5.1 for free. This simulator simulates your IO right on the screen. This Arduino Simulator is designed to simulate your (IO) projects with the aim of making everything as simple as possible. If you don’t have components like sensors, Leds., then this program will simulate the components for you.
- rev.1 has been implemented starting with IDE version 1.5.3 (now superseded by rev.2)
- rev.2 will be implemented starting from version 1.5.6
- rev.2.1 will be implemented starting from version 1.6.10
This new library format is intended to be used in tandem with the Arduino IDE's Library Manager, available since version 1.6.2. The Library Manager allows users to automatically download and install libraries needed in their projects, with an easy to use graphic interface. It doesn't yet take care of dependencies between libraries.More information about how Library Manager works are available here.
Arduino IDE 1.5.x+ supports multiple microcontroller architectures (e.g. AVR, SAM, etc), meaning that libraries may need to work on multiple architectures. The new 1.5 library format doesn’t contain special support for cross-architecture libraries, but it does provide a preprocessor based mechanism for libraries to target sections of code to specific architectures.
See also
The Arduino library style guide is here : http://arduino.cc/en/Reference/APIStyleGuide
The style guide for examples is here : http://arduino.cc/en/Reference/StyleGuide
Library metadata
The most significant addition to the format is the ability to add information about the library itself through a properties file called library.properties.
This file allows the Library Manager to search and install a library and its dependencies in an easy and automated way. It must be located in the root of the library folder.
library.properties file format
The library.properties file is a key=value properties list. Every field in this file is UTF-8 encoded. Unless noted otherwise below, all fields are required. The available fields are:
- name - the name of the library. Library names must contain only basic letters (
A
-Z
ora
-z
) and numbers (0
-9
), spaces (), underscores (_
), dots (.
) and dashes (-
). It cannot start or end with a space, and also it cannot start with a number. Note that libraries with aname
value starting withArduino
will no longer be allowed addition to the Library Manager index as these names are now reserved for official Arduino libraries. - version - version of the library. Version should be semver compliant. 1.2.0 is correct; 1.2 is accepted; r5, 003, 1.1c are invalid
- author - name/nickname of the authors and their email addresses (not mandatory) separated by comma ','
- maintainer - name and email of the maintainer
- sentence - a sentence explaining the purpose of the library
- paragraph - a longer description of the library. The value of sentence always will be prepended, so you should start by writing the second sentence here
- category - (defaults to
Uncategorized
) if present, one of these:- Display
- Communication
- Signal Input/Output
- Sensors
- Device Control
- Timing
- Data Storage
- Data Processing
- Other
- url - the URL of the library project, for a person to visit. For example, the library's GitHub page. This is used for the 'More info' links in Library Manager
- architectures - (defaults to
*
) a comma separated list of architectures supported by the library. If the library doesn’t contain architecture specific code use*
to match all architectures. This field is used as one factor in determining priority when multiple libraries match an#include
directive and to provide a warning message when the library is compiled for a board of an architecture that doesn't match any on the list. - dot_a_linkage - (available from IDE 1.6.0 / arduino-builder 1.0.0-beta13) (optional) when set to
true
, the library will be compiled using a .a (archive) file. First, all source files are compiled into .o files as normal. Then instead of including all .o files in the linker command directly, all .o files are saved into a .a file, which is then included in the linker command. 1.5 format library folder structure is required. - includes - (available from IDE 1.6.10) (optional) a comma separated list of files to be added to the sketch as
#include <...>
lines. This property is used with the 'Include library' command in the IDE. If theincludes
property is missing all the headers files (.h) on the root source folder are included. - precompiled - (available from Arduino IDE 1.8.6/arduino-builder 1.4.0) (optional) set to
true
to allow the use of .a (archive) and .so (shared object) files. The .a/.so file must be located atsrc/{build.mcu}
where{build.mcu}
is the architecture name of the target the file was compiled for. Ex:cortex-m3
for the Arduino DUE. The static library should be linked as an ldflag. - ldflags - (available from Arduino IDE 1.8.6/arduino-builder 1.4.0) (optional) the linker flags to be added. Ex:
ldflags=-lm
Example:
Layout of folders and files
Each folder has a specific purpose (sources, examples, documentation, etc). Folders not covered in this specification may be added as needed to future revisions.
Library Root folder
The library root folder name must start with a basic letter (A
-Z
or a
-z
) or number (0
-9
), followed by basic letters, numbers, spaces (), underscores (_
), dots (.
) and dashes (-
). The maximum length is 63 characters.
Source code
For 1.5.x+-only libraries, the source code resides in the src folder. For example:
The source code found in src folder and all its subfolders is compiled and linked in the user’s sketch. Only the src folder is added to the include search path (both when compiling the sketch and the library). When the user imports a library into their sketch (from the 'Tools > Import Library' menu), an #include statement will be added for all header (.h) files in the src/ directory (but not its subfolders). As a result, these header files form something of a de facto interface to your library; in general, the only header files in the root src/ folder should be those that you want to expose to the user's sketch and plan to maintain compatibility with in future versions of the library. Place internal header files in a subfolder of the src/ folder.
For backward compatibility with Arduino 1.0.x, the library author may opt to place source code into the root folder, instead of the folder called src. In this case the 1.0 library format is applied and the source code is searched from the library root folder and the utility folder, for example:
This will allow existing 1.0.x libraries to compile under 1.5.x+ as well and vice-versa. If a library only needs to run on 1.5.x+, we recommend placing all source code in the src/ folder. If a library requires recursive compilation of nested source folders, its code must be in the src/ folder (since 1.0.x doesn’t support recursive compilation, backwards compatibility wouldn’t be possible anyway).
Library Examples
Library examples must be placed in the examples folder. Note that the examples folder must be written exactly like that (with lower case letters).
Sketches contained inside the examples folder will be shown in the Examples menu of the IDE.
Extra documentation
An extras folder can be used by the developer to put documentation or other items to be bundled with the library. Remember that files placed inside this folder will increase the size of the library, so putting a 20MB PDF in a library that weights a few kilobytes may not be such a good idea.
The content of the extras folder is totally ignored by the IDE; you are free to put anything inside such as supporting documentation, etc.
Keywords
A list of keywords for the library may be specified in a file named keywords.txt located in the root of the library folder. When a keyword of any installed library is used in a sketch the Arduino IDE colors it.
An example keywords file:
This keywords file would cause the Arduino IDE to highlight Test
as a DataType, and doSomething
as a method / function.
keywords.txt format
keywords.txt is formatted in four fields which are separated by a single true tab (not spaces):
It is permitted to leave a field empty.
KEYWORD_TOKENTYPE
KEYWORD_TOKENTYPE | Use for | Theme property |
---|---|---|
KEYWORD1 | datatypes | editor.data_type.style |
KEYWORD2 | functions | editor.function.style |
KEYWORD3 | structures | editor.function.style |
LITERAL1 | constants | editor.reserved_word_2.style |
LITERAL2 | ? | editor.function.style |
REFERENCE_LINK
This field specifies the Arduino Language Reference page to open via Right Click > Find in Reference or Help > Find in Reference when the cursor is on that keyword. Generally it does not make sense to define the REFERENCE_LINK
field for 3rd party library keywords since they are not likely to be in the Arduino Language Reference.
RSYNTAXTEXTAREA_TOKENTYPE
In Arduino IDE 1.6.5 and newer this field overrides KEYWORD_TOKENTYPE
. In previous IDE versions the RSYNTAXTEXTAREA_TOKENTYPE
field is ignored and KEYWORD_TOKENTYPE
is used instead.
RSYNTAXTEXTAREA_TOKENTYPE | Theme property | KEYWORD_TOKENTYPE equivalent |
---|---|---|
RESERVED_WORD | editor.reserved_word.style | KEYWORD3 |
RESERVED_WORD_2 | editor.reserved_word_2.style | LITERAL1 |
DATA_TYPE | editor.data_type.style | KEYWORD1 |
PREPROCESSOR | editor.preprocessor.style | KEYWORD3 |
LITERAL_BOOLEAN | editor.literal_boolean.style | LITERAL1 |
Development flag file
Normally the Arduino IDE treats the contents of the library folder as read-only. This is to prevent users from accidentally modifying example sketches. During the library development process you may want to edit example sketches in place using the Arduino IDE. With Arduino IDE 1.6.6 and newer, the read-only behavior can be disabled by adding a file named .development to the root of the library folder. A library.properties file must also be present. The Library Manager indexer will not pick up releases that contain a .development file so be sure not to push this file to your remote repository.
A complete example
A hypothetical library named 'Servo' that adheres to the specification follows:
In 1.5.x+, libraries placed in the user’s sketchbook folder (in the libraries/ subfolder) will be made available for all boards, which may include multiple different processor architectures. To provide architecture-specific code or optimizations, library authors can use the ARDUINO_ARCH_XXX preprocessor macro (#define), where XXX is the name of the architecture (as determined by the name of the folder containing it), e.g. ARDUINO_ARCH_AVR will be defined when compiling for AVR-based boards. For example,
Alternatively, if a library only works on certain architectures, you can provide an explicit error message (instead of allowing the compilation to fail in a difficult to understand way):
In order to support old libraries (from Arduino 1.0.x), Arduino 1.5.x+ will also compile libraries missing a library.properties metadata file. As a result, these libraries should behave as they did in Arduino 1.0.x, although they will be available for all boards, including non-AVR ones (which wouldn’t have been present in 1.0.x).
Size: 114MB
License: FREEWARE
Publisher:Publisher | Listed Programs
Release Date: 2019-09-13 | Changelog
Submit Date: 2019-09-13
OS: Windows All
Downloads: 265047
Popularity:
Editor's Rating
Reviewed on July 17, 2016
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